I also tweaked each the corners I removed lines from. In the first corner I made the outside lane 120 to match the middle lane -- again giving drivers more options. In the second corner I made the outside lane 120 -- again making each lane more valid. I also thinned the track here -- more in keeping with what I think makes sense in this part of the track. Corners 4 and 5, I made 80 in both the inside and outside lanes. This still makes the inside lane best, but makes it easier to pass people going through the corner without a line.
I widened a couple of places. The two spaces after Samson is now 3 wide to make it easier to run that corner with speed without worrying about the cars in front of you. Later I also made D132 3-wide -- providing the same benefit in that corner. I also made the 3-wide part of Gresil extend a space more into the corner. Now the last row completely lines up so you could switch lanes in that last row, although I doubt that will come up much.
I added a space between the final two corners. By separating them more I wanted to make it harder for a car without wear to easily run both at the end of a race. Hopefully also making it easier for a late charging car with wear to make up ground.
But the biggest change was at Nouveau Monde.
The corner remained 3-wide as did the two rows before and a single row after. But the corner itself changed. The entrance is no longer staggered and I the outside lane is now 60 which makes it less then terrible -- not great but not terrible. The inside is still the best way through the corner, but its now easier to catch people here.
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